TV QuotesDatabase
S1 E15

The Angry Video Game Nerd · Season 1, Episode 15

The Nerd, Sam Beddoes and others in “Unfinished Business”

(The Nerd goes to his Commodore 64 and turns it on)

All right, Sam. How's the game going?

Uh, you know, it's getting there, but uh, I mean there's a little bit of sprite flicker. Uh... Why don't you try it out?

(The Nerd plays the prototype game again. This time, clocks are replaced with hourglasses and there are death blocks in the stage)

Hourglasses?

Well, you said no clocks.

No! We need something else!

...Sundials?

(stutters) Wait. D-death blocks?! Oh, these remind me of something.

Uh, well see that that would be that'll be a thing called developer difficulty, where if you are testing your own game 24 hours a day, seven days a week, and not sleeping, you get really good at it and so the game ends up like way, way harder than you think it is.

Yeah, we need to tone down the difficulty.

It's okay, okay, we got a focus group lined up. Universal has done it for us.

Wait, everything's flickering!

Sam Beddoes: Yeah, that's um, that's the NES uh, the uh, I can't do too many sprites on the screen at once, otherwise it starts flickering. I'm still working on the solution for that whole thing.

Okay, I can't even control which way I'm supposed to be going! Okay, well, maybe, can we move on to another console?

That would entail starting over from scratch.

All right. Keep it on the NES! Get it fixed!

(The Nerd turns off his C64 system and sighs)

AAThe Angry Angry Video Game Nerd Nerd

What were you thinking?!

(yelps)

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