So one day, out of nothing, an all-powerful being just appears? And this consciousness has somehow trapped our ship in the nebula? And turned the crew into characters from a book I've read?
At least it made you the hero.
Star Trek: Strange New Worlds · Season 1
So one day, out of nothing, an all-powerful being just appears? And this consciousness has somehow trapped our ship in the nebula? And turned the crew into characters from a book I've read?
At least it made you the hero.
[to Queen Neve (Cadet Uhura)] Turn away now, or I'll unleash the full power of my powerful wizard... powers. I'll... I'll... I'll... send you to the Event Horizon. A dark realm full of chaos and monsters and... [struggles for words]
[aside to Queen Neve] There is no such place, my Queen. He's bluffing.
[Hemmer starts breathing heavily and gesturing, as if he were trying to conjure a spell. Suddenly, he brandishes a communicator in his hand.]
ABRA... KADABRA!! [presses a communicator button; Queen Neve and her minions are transported away]
Nice wizard powers.
I found this in Sickbay. I set it to trigger the transporter. They're in Cargo Bay 12. [speaking dramatically] Once again, the magic of SCIENCE prevails!! [normally, to M'benga] Too much? I know.
Joseph? Rukiya?
She's fine. She's alive. She's safe. But Una, I have been through something extraordinary. And no one on the ship remembers.
You know what happened in the missing five hours. Sounds like a hell of a story.
It is. It begins, like all good stories, "once upon a time..."
Still haven't decided to stay? I know better than to beat a dead horse, but you've made an impact here. There will always be a place on Enterprise for Nyota Uhura.
The anomalies, is that what's killing our comms?
Negative, Ensign. It is the ionic interference that prevents long-range communications.
[pleased] Drink. You owe him a drink, Spock.
Duke's a lieutenant now. Call him an ensign, you gotta buy him a drink. Starfleet tradition.
Another human drinking game. Does their number have no limit?
Nope.
[Spock remembers Lt. Duke's death as he prepares to attack a Gorn youngling.]
The rage that is in my thoughts, I let into my heart. [lets out a primal scream, then charges]
Uhura. I want to leave you with one last piece of advice. Open yourself. Make a home for yourself amongst others, and you will find joy more often than sadness.
[eulogizing Hemmer] I never told Hemmer, but he reminded me a lot of my dad. Always pushing me to see things from a new perspective. Do better, be better. Losing Hemmer hurts. The people you love the most can cause you the most pain. But it's the people you love that can mend your heart when you feel broken. That's what Hemmer's purpose was. To fix what is broken. And he did.
Is this some kind of--
Joke? No.
How am I supposed to believe--
That I'm really you?
You ever gonna let me get a word in edgewise?
I knew you were gonna say that. Does that help?
I've been doing this long enough that I'm not gonna take the word of somebody who shows up in my cabin and says he's future me.
Mm. Your first pony was named Sir Neighs-a-Lot. He broke his leg in a rainstorm. Your parents had to put him down, and you cried for a week. Ever tell anybody that?
It's hard when your tragic backstory starts with--
A silly name. Sorry.
[referring to his brother] Look, I'm not gonna say that Jim isn't a pain in the ass. He is, he's a huge pain in the ass. But the truth is, he's as fine a captain as Starfleet has.
Captain's personal log, stardate 1709.2. Per Captain Kirk's plan, we are mounting a pincer move. Our two ships will slowly drift closer as the Romulans remain unaware. When they pass through the comet's tail giving us their exact location, we will be in weapons range. Kirk, however, has agreed to my plan to neutralize, not destroy, the Bird-of-Prey, leaving open the possibility of dialogue. And yet I remain concerned this brash, young Starfleet captain follows his own rules. I can't help but wonder, is Kirk the reason I was sent here? If I wasn't here to stop him, would we be led into a war?
You flinched! You deliberated, and we lost.
We fired, Captain. And we were fired upon. That's why you're still here.
From the start, you wanted to cripple them, not take them out.
We may have different points of view, but do not question my combat readiness, Captain.
I'm saying "caution" means you're not going to put everything you have into the punch. And that's a good way to lose, because your enemy will see that and act accordingly.
I know what you're thinking. I was thinking the same thing when I went through this.
Had I traded my fate for Spock's?
Yes. This isn't going to help, but... it gets worse. This war with the Romulans? Millions die. So far. It's still going on. Not only did you start something that should never have been started -- the best chance at a lasting peace between the Federation and the Romulans in any timeline? Well... turns out he's lying in a bio-bed. We all wanna think our future is important and ours -- yours and mine -- it is. Just not the way you think. Time is, uh... it's complicated. But the monks showed me something simple: every time we change the path, he dies. He's got things to do. Fate of the galaxy type things. Paths diverge... but I am the result of one that should never have been taken.
Did it ever occur to you that sometimes you can't avoid a fight? If you had just chased that Romulan ship from the get-go and taken it out, maybe none of this would've happened.
You're a good captain, Jim Kirk. Enterprise would be lucky to have you.
You thinking of retiring?
[chuckles] No. Oh, no. No, not yet.
[assuming command of the commandeered Enterprise] The Cajitar system. Warp factor five.
You gonna say it? Your thing?
My what?
Your thing. You know. Everyone in the chair has their thing.
Captain Pike always says "Hit it."
My last captain like to say "Zoom".
Must I have a thing? [to Ortegas] Do you have a thing?
Well, I've been workshopping vámonos. But, it's supposed to be about you. What kind of commander are you? All that. So, no presh.
I would like to go. Now.
These quotes come from Wikiquote's Star Trek: Strange New Worlds pages and are available under the Creative Commons Attribution-ShareAlike License.